Foxhole - Clean Icons Essential
A downloadable mod
Clean Icons Essential is a complete overhaul of Sentsu's popular “UI Label Icons” mod.
(Here)
This mod is different by higher quality icons, brighter colors and most importantly, up to date for update 59.
You will have a great improvement in quality of life during your gaming sessions.
Now you can identify, find and understand the use of various items.
It will now be easier to match, for example, a weapon with the right ammunition, but also an armored vehicle with its compatible shells.
This mod contains:
- Item icons (Weapons, Shells, Ammunition and more)
- Material icons (Salvage, Cmat, PCmat and more)
- Vehicle icons (Dunne, Flatbed, Freighter, Longhook and more)
- Map icons (Salvage/compo mine, Refinery, MPF and more)
= Only one single package for more simplicity regarding futur updates =
= Optimised for high gamma in your game settings =
Thanks for all people from 11eRC who helped me to debug and testing.
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Don't forget to check my map mod fix HERE. (Improved Map Mod Only)
All mods update 59 ready : https://itch.io/c/5030972/starter-pack-update-59
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Download
Click download now to get access to the following files:
Development log
- V1.9 / V1.9.15 days ago
- V1.85 days ago
- Hi Medic Train - V1.76 days ago
- Official Release - V1.68 days ago
Comments
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Thank you very much for your work !
I'm wondering, is there an easy way to modify an existing mod ? I'd like to swap the colors for orange and red icons (AT supply is the most critical part in a base so I like to have a good visibility on it) but I have no clue how to do it.
Can you make a version that has brighter colors on the icons? Not everyone uses super-high gamma.
I love this mod and I find the instructions very practical for new players
Thanks a lot ! :)
Thanks for this, I really love this one however, do you have clean essential mod version only for Items and Vehicles? Also, without the structure on the map mod.
If you could provide some of it would be appreciated!
Thanks for your feedback!
I don't think i'll make multiple versions before W119 starting.
It's more easier for me to update just one package rather than 3/4/5 different packages.
However, I'll think about it for future updates of this mod if this change is highly requested. :)
Thanks for your hard work, from the bugs I noticed Longhook, Bluefin and Conqueror have wrong caliber, should be 12.7mm and Trident has standard icon
Thanks for your feedback. It's fixed now in the V1.9 update ! :)
Just a heads-up, the Blakerow is incorrectly labelled as the "Blackrow" and tagged with 7.92 instead of 7.62 ammunition. You can even see it with the preview images for the mod.
Thanks for your feedback. It's fixed now in the V1.9 update ! :)
Cheers!